It’s time for Corey to make it up to Marcus for making him worry. He’s ready to use his body to pleasure his master but the dastardly supervillain has other plans as he introduces Corey to a new but not-unfamiliar playmate.
After the ordeal of extracting Hari’s poison from his body, Corey convalesces in Master’s bed. When Master notices he’s awake and aware earlier than expected, he’s given a reward for being such a strong, resilient boy.
Denied control of his own body, Cecil is taken to a strange place where he tries and fails to resist the fate that is in store for him.
Cecil Slater is a technopath and the only one in the Hall of Heroes that can physically enter the digital world. One night, an unexpected glitch while setting out on a routine patrol of the digital world changes the trajectory of his life forever.
A day in the life of one Corey Cooper. No, not that one. The dark and twisted one that likes to go by the name Harrow.
The consequences of Corey’s encounter with Hari become apparent and Corey and Marcus are reunited in the aftermath.
Quentin Quick is a minor vigilante in a city full of superheroes and supervillains. At least he is until an otherwise innocent package puts an end to his days on the street.
There’s more to be afraid of on All Hallows’ Eve than the dark. When a distant world’s Hall of Heroes falls, Corey Cooper comes face to face with a malevolence that even he cannot overcome.
In need of time to process what he did as Godspark, Corey stumbles upon some knowledge that puts him in more danger than he knows, and Marcus’ carefully-laid plans in jeopardy.
The thought of losing his Master makes Corey snap, and a new villain is born.