It’s the calm before the storm and Corey has some quality alone time. When Marcus meets with Bernard, he finds himself in a uniquely vulnerable position but he is, as ever, fully in control.
Vayne pays a visit to the Radiant Order’s Runemaster in order to learn a thing or two about runelore and how to take down the Order’s wards.
Now that he’s had a taste of just how immersive Ascendancy Online can be, Neil feels a strange mix of anticipation and anxiety as he heads to the manor of Brandt City’s Patriarch.
Opinions in Seaside City are sharply polarized when Justicar issues a challenge against Imperious and the Azure Synod. Thankfully, the anticipated showdown fails to materialize.
Vayne tells the truth and is surprised to find that Arthur’s faith is far more fragile than he anticipated.
Vayne tells Arthur of a possible treatment, one that will be more pleasant than Arthur can even begin to imagine.
Vayne helps Arthur with his problem, diagnoses the paladin’s “condition” and offers him the hope of a treatment—if not a cure.
With Chance under his thumb, Todd finds out more about his golden boy project partner and realizes there’s more to Chance than the stick up his ass.
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Cecil Slater is a technopath and the only one in the Hall of Heroes that can physically enter the digital world. One night, an unexpected glitch while setting out on a routine patrol of the digital world changes the trajectory of his life forever.
Neil has been looking forward to this ever since he learned that ReKre8™, the company behind the hit VRMMORPG Valyria was launching a brand new title, Ascendancy Online. He’s always thought that men should be sexualized just as much as women in online games and he hopes that Ascendancy Online, with its purported advances in player agency, would offer him the chance to be as sexy as he wants to be.